Hef Ntö Gri has a yearly average temperature of 9°C (48°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a freezing -8°C (18°F). Hef Ntö Gri receives an average of 291 cm/y (114 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Hef Ntö Gri covers an area of nearly 225 km2 (90 mi2), and an average elevation of 2992 m (9816 ft) above sea level.
Overview
Hef Ntö Gri was founded durring the late 13th century in spring of the year 1182, by Gō̄sh Hā̄ 'Wavy Bella' Mānḱ Cûfé̄ Gāy. The establishment of Hef Ntö Gri suffered from many setbacks, delays, and obsticles, most notably a group of Hef Ntö Gri which required millitary assistance exterminate before the community could finish being built.
Hef Ntö Gri was built using the conventions of Wood Elf durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Hef Ntö Gri is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Hef Ntö Gri is buildings are arranged within a network of spacious baked earthen streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Hef Ntö Gri's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. Hef Ntö Gri's monster and outlaw focused fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
A look around Hef Ntö Gri makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power.
Civic Infrastructure
Hef Ntö Gri possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Hef Ntö Gri has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Hef Ntö Gri has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Hef Ntö Gri. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Hef Ntö Gri's parks.
Hef Ntö Gri has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Hef Ntö Gri.
Hef Ntö Gri has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Hef Ntö Gri has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Hef Ntö Gri has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Hef Ntö Gri has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Hef Ntö Gri has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Hef Ntö Gri has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Hef Ntö Gri has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Hef Ntö Gri's public wards, blessings, and other arcane systems.
Hef Ntö Gri has an Arcane Academy which provides higher education in the arcane sciences.
Hef Ntö Gri possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Hef Ntö Gri's grid is powered by mana accumulators.
Hef Ntö Gri's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Hef Ntö Gri has a first rate hospital which caters to anyone in need of long term medical care.
Hef Ntö Gri has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Hef Ntö Gri has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Hef Ntö Gri's natural decorations nor waterways.
Hef Ntö Gri has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Hef Ntö Gri has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Hef Ntö Gri has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Hef Ntö Gri is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
The law within Hef Ntö Gri is highly corrupt, or does not apply to certain favored groups or castes. Strangers might be fleeced by local lawmen, evildoers can be absolved by a payment, and powerful gentry do as they please.
Hef Ntö Gri's town hall was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.
In Hef Ntö Gri yeast remains dormant.
The Human Juju Zombie near Hef Ntö Gri are known to be almost tame, such that they can be put to domestic use.
Hef Ntö Gri's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves destroying a prepared ritual vessel to channel Charm energies of tier 1 via oratory performances.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 103
Farmers: 152
Farm Laborer: 313
Hunters: 183
Milk Maids: 133
Ranchers: 70
Ranch Hands: 163
Shepherds: 140
Farmland: 214488 m2
Cattle and Similar Creatures: 13305
Poultry: 159669
Swine: 10644
Sheep: 532
Goats: 106
Horses, Mounts, and Beasts of Burden: 5322
Craftsmen
Arms and Toolmakers: 118
Blacksmiths: 118
Bookbinders: 67
Buckle-makers: 72
Cabinetmakers: 118
Candlemakers: 197
Carpenters: 168
Clothmakers: 136
Coach and Harness Makers: 55
Coopers: 133
Copper, Brass, Tin, Zinc, and Lead Workers: 73
Copyists: 52
Cutlers: 44
Fabricworkers: 118
Farrier: 287
Furriers: 34
Glassworkers: 171
Gunsmiths: 112
Harness-Makers: 53
Hatters: 97
Hosiery Workers: 38
Jewelers: 59
Leatherwrights: 140
Locksmiths: 54
Matchstick makers: 88
Musical Instrument Makers: 80
Painters, Structures and Fixtures: 69
Paper Workers: 79
Plasterers: 69
Pursemakers: 91
Roofers: 56
Ropemakers: 53
Rugmakers: 51
Saddlers: 108
Scabbardmakers: 122
Scalemakers: 54
Scientific, Surgical, and Optical Instrument Makers: 34
Sculptors, Structures and Fixtures: 51
Shoemakers: 49
Soap and Tallow Workers: 163
Tailors: 425
Tanners: 67
Upholsterers: 72
Watchmakers: 70
Weavers: 171
Whitesmiths: 43
Merchants
Adventuring Goods Retellers: 36
Arcana Sellers: 37
Beer-Sellers: 70
Booksellers: 83
Butchers: 140
Chandlers: 133
Chicken Butchers: 128
Entrepreneurs: 55
Fine Clothiers: 136
Fishmongers: 123
Florists: 32
Potion Sellers: 96
Resellers: 197
Spice Merchants: 72
Wine-sellers: 102
Wheelwright: 81
Woodsellers: 51
Service workers
Bakers: 332
Barbers: 287
Coachmen: 74
Cooks: 212
Doctors: 116
Gamekeepers: 85
Grooms: 47
Hairdressers: 183
Healers: 149
Housekeepers: 140
Housemaids: 332
House Stewards: 171
Inns: 49
Laundry maids: 95
Maidservants: 190
Nursery Maids: 98
Pastrycooks: 190
Restaurateur: 197
Tavern Keepers: 231
Specialized Laborer
Ashworkers: 76
Bleachers: 48
Chemical Workers: 30
Coal Heavers: 102
In-Town Couriers: 118
Long Haul Couriers: 115
Dockyard Workers: 110
Gas Workers: 26
Hay Merchants: 44
Leech Collectors: 138
Millers: 118
Miners: 120
Oilmen and Polishers: 81
Postmen: 115
Pure Finder: 69
Skinners: 152
Sugar Refiners: 31
Tosher: 88
Warehousemen: 183
Watercarriers: 114
Watermen, Bargemen, etc.: 161
Skilled Laborers
Accountants: 66
Alchemist: 81
Clerk: 104
Dentists: 52
Educators: 141
Engineers: 78
Gardeners: 53
Mages: 40
Plumbers: 57
Pharmacist: 63
Professors: 23
Scientists: 39
Wizards: 23
Civil Servants
Adventurers: 51
Bankers: 71
Civil Clerks: 120
Civic Iudex: 62
Consultants: 33
Exorcist: 120
Fixers: 61
Kami Clerk: 105
Landlords: 101
Lawyers: 65
Legend Keepers: 93
Militia Officers: 354
Monks, Monastic: 177
Monks, Civic: 156
Historian, Oral: 123
Historian, Textual: 63
Policemen, Sheriffs, etc.: 115
Priests: 183
Rangers: 69
Rat Catchers: 82
Scholars: 83
Spiritualist: 98
Slayers: 29
Storytellers: 200
Military Officers: 204
Cottage Industries
Brewers: 147
Comfort Services: 190
Enchanters: 59
Herbalists: 60
Jaminators: 183
Needleworkers: 177
Potters: 87
Preserve Makers: 152
Quilters: 78
Seamsters: 221
Spinners: 171
Tinker: 58
Weaver: 140
Artists
Actors: 54
Architects: 20
Bards: 84
Costumers: 32
Dancers: 63
Drafters: 34
Engravers: 43
Fine Furniture Carpenters: 25
Glaziers: 57
Inlayers: 50
Musicians: 156
Painters, Art: 27
Playwrights: 54
Sculptors, Art: 45
Wood Carvers: 197
Writers: 197
Produce Industries
Butter Churners: 171
Canners: 166
Cheesmakers: 204
Ice Merchants: 23
Millers: 106
Picklers: 90
Smokers: 66
Stockmakers: 60
Tobacconists: 83
Tallowmakers: 123
20113 of Hef Ntö Gri's population work within a Foundational Occupation.
1154 work in Agriculture
4579 work as Craftsmen
1572 work as Merchants
3178 work as Service Workers
2039 work as General Laborers
820 work as Skilled Laborers
2818 work as Civil Servants
1723 work in Cottage Industries
1138 work as Artists
1092 work in Produce Industries
28853 of Hef Ntö Gri's population do not work in a formal occupation, but do contribute to the local economy. 4257 (8%) are noncontributers.
Points of Interest
POI
History
In time immemorial, reportedly some time during the late 2nd century a local hero by the name of secured a clean water supply for . One of Hef Ntö Gri's festivals remembers the hero.